My GI has Distance lod but still has problems with lights dissapearing as you still end up with like 1000 lights in a semi complex environment(generated terrain and a big wall).
EDIT: Just tested for the limit it’s 204 spotlights apparently i underestimated the max light cap or it changed since last time i tested or maybe it’s different for spotlights?
fresh examples
(now worls with local light too iwth more precise control) bloom was very high in some examples cause i was playing around earlier so its bright sowwy