How can a boat collide, and the map shake after coliding

Hello developer, in the last few days I have programmed a boat that drives towards an island and collides with it while there are players on the island. However, I don’t know how to make the island shake after it is hit. Do you only do the shaking from the player’s perspective or should the whole map shake? Could someone please explain to me how something like this even works?

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you want the insland to shake? or like just the camera

I would Like that the Kamera Shakes

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Humanoids have a CameraOffset property that moves the camera around the player. There are also some modules like EZ Camera Shake that you can use for the same effect.

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