so I need to set the origin position of a model to 0,0,0 how can I do this because the origin position property has a space in it and it wont let me access it I tried this code can someone help?
I believe you can use Origin Position by using the model’s PivotTo() function. Although this way requires you to use CFrame instead of Vector3 starting off. In order to get the Origin Position of a part you can use GetPivot() as well.