what i want to achieve is detecting if a player has entered a zone or left it,
i know its made with spatial querty aka getpartsinpart but the problem with this solution is that the area has a LOT of models and for the server to process every single model inside that region and checks if the region has a player in it it lags the game so much it sometimes crashes
so in conclusion what i want is to detect if a player has entered and has left a zone and if so then make a bool value true or false depending on whether he is inside or outside.
and i cant use region3 because it lags the game , any help is appreciated