I want to disable a specific’s player input via a server script so he’s character won’t respond to his input until its enabled again.
I tried deleting the module but that won’t work
I want to disable a specific’s player input via a server script so he’s character won’t respond to his input until its enabled again.
I tried deleting the module but that won’t work
Look around DevForum for it first. Here’s the solution above.
Yes but isnt this for all players?
Apparently it is applied on LocalScripts
, meaning you have to find methods to signal the client to freeze. Only issue the vulnerability of exploits it poses itself to.
FireAllClients()
should solve this.