How can I find multiple closest parts to a player?

You can create a region3 centered around the humanoid root part and then use
Workspace:FindPartsInRegion3 to find parts in the region 3.

Or you can use the Rotated Region 3 Module if you want the region to be a sphere or any other shape(performance may vary).

Edit: also make sure to make the region3 nil once you are done with it.

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