https://gyazo.com/3ae2674ae5c02b5760dcbe3aca61d382
I added a collision group called “Arms”
I unchecked “default” I assume that turns off collision for all other objects? So it wont collide with anything?
Not having any such luck though sadly. Still same issue.
So I put this script in my starter character scripts.
local PhysicsService = game:GetService("PhysicsService")
local arms = "Arms"
character = script.Parent
PhysicsService:SetPartCollisionGroup(character.LeftUpperArm, arms)
PhysicsService:SetPartCollisionGroup(character.LeftLowerArm, arms)
PhysicsService:SetPartCollisionGroup(character.LeftHand, arms)
PhysicsService:SetPartCollisionGroup(character.RightUpperArm, arms)
PhysicsService:SetPartCollisionGroup(character.RightHand, arms)
PhysicsService:SetPartCollisionGroup(character.RightLowerArm, arms)
My arm CFrame script (Inside LocalScript)
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character
Mouse = game.Players.LocalPlayer:GetMouse()
if not character or not character.Parent then
character = player.CharacterAdded:wait()
end
while true do
wait()
character.RightUpperArm.CFrame = CFrame.new(character.RightUpperArm.Position, Mouse.hit.p)
end