lxgh1lxy
(lxgh1lxy)
April 27, 2021, 10:18pm
2
you could use “PromptProductPurchase”, and if the callback returns that the player purchased it, you can use Http:PostAsync() to post the data to your webhook.
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Introduction
I’ve been scripting for a long time, and as a result, I’ve come up with various different ways to do things as opposed to more traditional methods. One of these methods I’ve come up with is using Discord Webhooks to track and/or notify me of whats happening in my game. Without further ado, here’s the tutorial.
What is a Discord Webhook?
a Discord Webhook is a handy little feature built into Discord that allows developers to send messages without the use of a bot(and in-turn a we…
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