I have an boss character that uses ControllerManager instead of the normal Humanoid so that I have more control over it’s actions but I don’t know how to get the JumpPower from JumpHeight, and I can’t make the boss jump with the humanoid since the EvaluateStateMachine is set to false.
I did looked up on google but I only found solution for getting JumpHeight form JumpPower and that’s the opposite of what I’m looking for.
If you know how roblox is calculating this please let me know, thank you so much for your time.