How can I have two tweens running without conflict

Yeah so thanks for all the suggestions guys, I figured it would be best to just implement my own tweening system. But I actually figured a more efficent way for me. What I did was just make the character stop moving and rotate first. And I only rotated the character when the angle was higher then .1 radians. Otherwise I just tweened the position. I think if you wanne have 2 tweens running at the same time you will need to make your own system with lerp().

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