AY it works tysm do you know how I could make it so the script references all the prompts like a loop? sry idk how to code at all
I don’t must write code for you but I make it!
You need to write for all billboards or only for carrots?
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all the ones called “Eprompt”
there not just in carrots and not just in the hubworld either
is there a way to just reference everything called eprompt or do you need to know the folder its in and stuff I can provide that if needed
Okay, here’s your script:
local MAX_DISTANCE = 10 -- max distance for guis
local plr = game.Players.LocalPlayer
local rs = game:GetService("RunService")
local guis:{BillboardGui} = {}
task.wait(5) -- delay bc parts doesn't loads
for i,v in pairs(workspace:GetDescendants()) do
if v.Name == "EPrompt" and v:IsA("BillboardGui") then
table.insert(guis,v)
end
end
local function calcDistance(a:BasePart,b:BasePart)
local pos1,pos2 = a.Position,b.Position
local dif = pos1-pos2
return dif.Magnitude
end
rs.RenderStepped:Connect(function()
local char = plr.Character
if char then
local ppart = char.PrimaryPart
if ppart then
for i,gui in pairs(guis) do
local part = gui.Adornee or gui.Parent
local d = calcDistance(part,ppart)
if d > MAX_DISTANCE then
gui.Enabled = false
else
gui.Enabled = true
end
end
end
end
end)
I tested it and works! Script need delay for EPrompts be in workspace
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tysm so much for the help it works
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Please mark my script as answer!
sry I forgot lol
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