In Super Nostalgic Zone, a game made by CloneTrooper1019, he made an option to set the old skybox, so, instead of the default night sky, there was another sky, I don’t know how he made that, since you can change the night sky, so, how can I achieve that? Thanks for reading
In studio go to lighting, insert object “sky” After you’ve added a new skybox you can change all six sides + sun and moon, to a custom texture.
I know that, the problem is that I don’t know how can I set a night skybox, since you can’t change it, but a game achieved that
In the “sky” properties you can upload pngs of the night sky you’d like to use.
I’d suggest uploading and making your own but you can use simple decal/image Ids.
No, I’m saying that in the game there is a day and night cycle, like the Roblox one, and there is a night skybox, I mean, remove the default night sky and put yours
Cc:
@Maximum_ADHD
No, the current game that I saw, is not changing the skybox instantly, the game skybox is changing with ease
I am assuming you are aiming to have a skybox change from day to night, but gradually instead of a sudden shift?
If so I would assume the user you mentioned, most likely had several variations of said skybox made so that it would flip through them like flip-book art, causing it to seem like a slow gradual change.
Scratch that, I see what you are referring to now, Since Idk what clone did originally I am just guessing that he has the day skybox be the general skybox and when night rolls around its likely a oversized sphere over the map that is spinning with the stars inside it going from being transparent to visible over the course of day > night > day.