How can I make a first person lock where I can see my hands? Please help, I don’t know.
This is a comprehensive guide:
I would perhaps recommend making a simpler 3rd person game if you’re not very experienced though, as animated 1st person views significantly complicate the game.
ok . So your saying I should make a 3rd person lock game?
This has already been on a devforum post: Is there a way to make arms visible in first person with the new script? hope this helps any (“Before, with the old camera script, I just needed to make the arm parts of the LocalPlayer transparency set to zero” is the part I’m talking about) here’s a script that I tested using it (assuming it’s R15):
local character = script.Parent
local RunService = game:GetService("RunService")
RunService:BindToRenderStep("ArmTransparency", Enum.RenderPriority.Camera.Value - 5, function()
character["LeftUpperArm"].LocalTransparencyModifier = 0
character["LeftLowerArm"].LocalTransparencyModifier = 0
character["RightUpperArm"].LocalTransparencyModifier = 0
character["RightLowerArm"].LocalTransparencyModifier = 0
character["RightHand"].LocalTransparencyModifier = 0
character["LeftHand"].LocalTransparencyModifier = 0
end)
Ignore the first parenthesis, just use the script I sent you, it should work as I tested it (and for R6 just change the values to “Left Arm” and “Right Arm” I believe.
thanks so much. Your a big help.