How can i make a game reset script?

Yeah but only if data is saved (and its a storygame so idk).
Also you forgot all definitions and maybe he doesn’t use the same DataStoreKey structure so your code sample is not very helpful i guess.

Then just get the DataStoreKey?

dataStore:GetAsync(tostring(player.UserId))
--Their own unique key: "number"

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.