I just did that, and it printed the statement.
It’s located in StarterPlayerScripts if that has to do with anything, and it’s a localscript.
I just did that, and it printed the statement.
It’s located in StarterPlayerScripts if that has to do with anything, and it’s a localscript.
you also have a yield here, so I would print right after that too since “:WaitForChild” can yield indefiniently.
One more possibility,
Your region parts are in replicated storage. If I remember correctly, the module cant do any sort of collision detection if the parts aren’t in workspace. Try relocating them.
Ah yes, it worked! Thank you so much, I really do appreciate it!
(nevermind, I have found the problem)