In a script you can do it too, on local script it’s not really safe lol
my bad, I should’ve noticed that earlier
Use “WalkSpeed” instead of “Walkspeed”.
Forgot change Walkspeed to WalkSpeed
There i edited it if you need
I don’t think we need to use ChildAdded for this tho
PlayerAdded and CharacterAdded should be used instead
Do you get any errors when you run the game? If so, what are they?
It was something about player.CharacterAdded().
local Character = Player.Character or Player.CharacterAdded:Wait()
should be used to get the character
Okay. Instead of doing character added there, after game.Players.PlayerAdded:Connect(function(player) write a line under it:
player.Character.CharacterAdded:Connect(function(char)
Then you can say: local humanoid = char.Humanoid
Then delete the 3 lines at the top which are the ones with local player, local char and local humanoid.
Will normal players who doesn’t have the gamepass not get 28 speed?
Did my posts help you with anything or does the script still have an error?
I don’t see how their script wouldn’t work?
Okay I hope your game is successful!
Thanks, I am putting a lot of effort to my game to be completed!