No, StarterGui
means the gui to clone to every new player that enters the game,
And game.Players.LocalPlayer.PlayerGui is the live gui of the player
why it gave me a error btw who is “character1” im your script?
Try the code I showed above in a localscript inside of the viewport frame.
Character1 is the character clone.
i used it on the viewport frame i also tried a dummy on it named character1
btw this is the thingy idk whats wrong
Let me check my test place again to make sure I put everything in here correctly.
Does it will update every single move im the charcter or its just idle character?
Sorry for the misunderstanding, you need to add a model inside of the viewport named Character1. Keep the same code, and it should work.
It will update on every move.
like this?
oh it worked fine does it also support r6 idc if it doenst atleast the character is updated
Yes, but the model should be empty. Like this.
thanks for the thingy i really liked it i thought only parts will work and no screengui viewport frame will work
does it support r6 tho? let me test
wait nvm i used r6 rig im r15 char it work lol
this helped too much thanks testaccount581582 lol
It’s TestAccount563344…
Why did you get my username wrong…
sorry… forgive me please pls forgive
nvm above here is reuploaded ok?.
I still have one thing, when i make any sound the character1 will play is theres any way to prevent the player repeating what the other do, when i shoot 2 sounds play at the same time the original player and the character1 player
which is making my audio broken please fix this.
New code:
local viewport = script.Parent
local char = game:GetService("Players").LocalPlayer.Character
local cam = Instance.new("Camera",viewport)
game:GetService("RunService").RenderStepped:Connect(function()
for i,v in pairs(viewport.Character1:GetDescendants()) do
v:Destroy()
end
for i,v in pairs(char:GetChildren()) do
local v2 = v:Clone()
if v2:IsA("Script") or v2:IsA("LocalScript") or v2:IsA("ModuleScript") or v2:IsA("Sound") then
v2:Destroy()
else
v2.Parent = viewport.Character1
if v2:IsA("Humanoid") then
v2.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
end
end
end
viewport.CurrentCamera = cam
cam.CFrame = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-5) * CFrame.Angles(0,math.rad(180),0)
end)
i already tried this it will still broke wait nvm let me try
it still the same thing idk why does it still broke pls help me