How could I potentially find faces like these and join them together with Roblox’s editablemesh?
Is there a sort of algorithm I can find to help me out with this?
How could I potentially find faces like these and join them together with Roblox’s editablemesh?
Is there a sort of algorithm I can find to help me out with this?
I think you might be looking for greedy meshing, here’s a cool tutorial on the DevForum for it: Consume everything - how greedy meshing works
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