solved it ignore this yayydyayydydhayyaydyyahg
Use the same mesh more than once because having 5000 different meshes is a pain to load in
Disable cast shadow on parts that u dont see or areas u cannot see/reach.
Thats what i can think off
Hey mate! This looks beautiful so far, what you could also do in addition to your known methods is convert your unions and export their selection as a mesh and then reimport them if it’s worth doing so.
I think someone also made a plugin to hide hidden surfaces somewhere, I’ll try to look for it!
Thanks! I am getting all my props remade into meshes so hopefully that will help. Hopefully you can find that plugin and if not, that’s fine too!
Thanks
For sure man!! I’ve found the plugin made by the legendary @iGottic that I was talking about, hope it helps!
A few additional methods you can include are;
- If your meshes have too many unnecessary tris → reduce it.
- Decrease your texture sizes literally and re-upload.
- Don’t use future lighting.
- Instead of using ten parts on a single model → Add in a single part and construct a texture that provides the visuals you’re looking for.
- Flatten out your terrain from beneath.
- Disable can-collide on assets that cannot be interacted with to begin with.