Fixed the issue

solved it ignore this yayydyayydydhayyaydyyahg

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Use the same mesh more than once because having 5000 different meshes is a pain to load in

Disable cast shadow on parts that u dont see or areas u cannot see/reach.

Thats what i can think off

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Hey mate! This looks beautiful so far, what you could also do in addition to your known methods is convert your unions and export their selection as a mesh and then reimport them if it’s worth doing so.

I think someone also made a plugin to hide hidden surfaces somewhere, I’ll try to look for it!

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Thanks! I am getting all my props remade into meshes so hopefully that will help. Hopefully you can find that plugin and if not, that’s fine too!

Thanks

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For sure man!! I’ve found the plugin made by the legendary @iGottic that I was talking about, hope it helps! :blue_heart:

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A few additional methods you can include are;

  • If your meshes have too many unnecessary tris → reduce it.
  • Decrease your texture sizes literally and re-upload.
  • Don’t use future lighting.
  • Instead of using ten parts on a single model → Add in a single part and construct a texture that provides the visuals you’re looking for.
  • Flatten out your terrain from beneath.
  • Disable can-collide on assets that cannot be interacted with to begin with.
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