local Player = game:GetService("Players").LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local TweenService = game:GetService("TweenService")
function ChangeCameraOffset(Offset) -- [Vector3]Offset
if not Character then Character = Player.Character or Player.CharacterAdded:Wait() end
local Humanoid = Character:WaitForChild("Humanoid")
local Tween = TweenService:Create(Humanoid, TweenInfo.new(0.1), {CameraOffset = Offset})
Tween:Play()
end
ChangeCameraOffset(Vector3.new(0, -2, 0))