What is the best way to make a model smoothly rotate a set amount of degrees from a script?
I almost always use the native roblox rotate tool, but it must be annoying in certain pressure cases, so I use the rotate property of the model / part and change it manually
Edit:
Oops! I didn’t see what you were saying in the script.
TweenService
Best for giving a touch of smoothness in linear / curved movements and rotations
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I mean rotating it from a script
Introduction to Tweening Models - Resources / Community Tutorials - DevForum | Roblox
Tweening is possibly the best way and the resource above will give you insight on how to do it.
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while true do
for i=360, 0, -1 do
PathToModel:PivotTo(CFrame.Angles(0, i, 0))
end
end
Something like this should work!
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