I want to use trigonometry to find this angle I have looked at this thread:

But the code provided did not work:

```
local Adjacent = game.Players.LocalPlayer.Head.CFrame
local Hypotenuse = workspace.CurrentCamera.CFrame
--The both are CFrames, not Vectors, but it should help you to understand
local FinalVector = Adjacent:ToObjectSpace(Hypotenuse).LookVector --We need to make the 2 vectors relative, ldk as without this it dont work. Still Remember we are using 2 CFrames and the function only takes 1 Parameter
local Theta = math.acos(FinalVector)
```

Here is my angle

how can I find this angle please let me know and provide resources!