How can my game get popular without hackers or exploiters?

Sounds promising enough now ig

I’ve never seen a hacker before in fortnite, so hopefully this works just as well in Roblox. There is still hackers in fortnite, if you look for footage of them on Youtube, but I never saw one in a match I was in. (I don’t play it much.)

I hope it doesn’t break FPS Unlocker or enhancements (like ReShade), since those are not used for bad intent.

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anything that alters the client will probably be blocked since one of the functions is anti-tamper

In that case, I am pretty sure none of us will like bryfon, unless they add a whitelist to certain programs or Roblox will add these features.

Alright well I’m just suggesting the only way that I know of as I still have a lot to learn with scripting and such

I heavily doubt they’ll add a whitelist, as an exploit could potentially spoof themselves to look like it’s the whitelisted program and do stuff, also iirc FPS unlocker no longer injects itself into roblox, so it might be usable

Simple, use an anti-cheat.
There are great tutorials on them, you just need to find them.
They can detect many types of cheats if you know how to use them (fly hacks, teleport hacks, etc.), so don’t forget to throw one in before release!
(Also, try to lean towards server-sided anti-cheats. Client-sided can be effective towards removing script kids before full knowledge on your anti-cheat comes out but won’t stop an experienced hacker)

Also, yes, I know Roblox is releasing an anti-cheat. But we don’t know when that is going to arrive, plus, it’s nice to have some backup in case Roblox’s fails.

You should use some anti-exploiting scripts that will kick the exploiters when they use their hacks and cheats. Also make sure to make the game flawless in order for cheaters to not take advantage of those flaws.