How could i get the material on top of the texture?

Hi, I’ve been trying to apply the studs material on top of an already textured model. I’ve tested a few different methods, but none of them seem to work the way I want. Do you have any idea how I could achieve a result like in this image? Basically, I want the material to be applied on top of the texture.


I also tried doing it directly in Blender, but I couldn’t get it to work properly.

i’m trying to get something like this without needing to get 2 model on top of each other:

3 Likes

I can’t think of a way to do this right now, except to make it a decal and set the decal’s ZIndex to 2

1 Like

Wouldn’t a Texture instance with the face set to Top work for this case? If not, maybe you can try again using blender and placing the stud texture on the right spot in the UV Map.