How could I make parts that are in one model not block the camera when the player is sitting in a Seat similar to how when a player sits on a VehicleSeat the camera is not blocked by parts in the model that the VehicleSeat is in.
This may not work, but, can you try setting the CameraSubject of the workspace.CurrentCamera of the player who sits in the seat to the seat? I think that might work. Maybe.