How do i check if table has been updated?

You cannot detect when variables are changed, regardless if it’s a table or not.

Whenever you want to add something to a table in the script, you can run the function directly after.

Example:

local plrs = {}

local function tableUpdated(t, value)
    print(value .. " was just added to a table!")
end

game.Players.PlayerAdded:Connect(function(plr)
    plrs[plr.Name] = plr
    tableUpdated(plrs, plrs[plr.Name])
end)

While this is useless as you can do game.Players:GetPlayers() this is just an example.

Also, make sure to read the posting guidelines for #help-and-feedback:scripting-support (here)

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