How can I go about changing the player’s character model to this? How do I weld all the individual parts in the same desired places with precision in the script? How do I change all the body parts to the same color?
What’s the best way to doing this? I don’t want to use startcharacter or humanoid description because of its limitations, is there a better way or is humanoid description the only way to go?
The CharacterAutoLoads Players property indicates whether Character s will respawn automatically. The default value is true .
If this property is disabled ( false ), players Characters will not spawn until the Player:LoadCharacter function is called for each Player - including when players join the game.
Notice it says respawn in the first paragraph and not just spawn. This means there could be some unintended behaviour.
First turn off LoadCharacterAppearance in StarterCharacter / StarterPlayer then add a script that one by one adds a body part from the model and then destroys the corresponding part on the player.
However there is a simpler way and that is to use HumanoidDescriptions (this only works if the model has no extra body parts), also may I ask why you don’t want to use StarterCharacter?