I wanna detect when a player is shift locking how would I do that?
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I am really not totally sure, but I suggest you try this:
local UIS = game:GetService("UserInputService") UIS.InputBegan:Connect(function(key) if key.UserInputType == Enum.UserInputType.Keyboard then if.key.KeyCode == Enum. KeyCode.LeftShift then if game.StarterPlayer.EnableMouseLockOption == true then --Your code here end end end end)
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Indent the code for the person seeing it.
UIS.InputBegan:Connect(function(key)
if key.UserInputType == Enum.UserInputType.Keyboard then
if.key.KeyCode == Enum. KeyCode.LeftShift then
if game.StarterPlayer.EnableMouseLockOption == true then
–Your code here
end
end
end
end)
To indent code, just type 3 quote marks ```, this will make it easier for the person reading to understand the code.
Oh ok thx lol I am not necessarily new to devforum but I don’t usually do this kind of comment so thank you
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No problem. Just use that so that people can understand the code.
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That way they can find it easier to read