Correct?
it still does not work
looks good to me and the Spring name also needs to match and the springs attachment1 need to link to the attachment
Yes everything is done
What do you mean the spring name also needs to match?
if you look in my code you can see what i have called the spring it needs to match or waitforchild will wait and never find it
Oh that makes sense since the “WaitForchild” would be rying to find it forever that’s why is says “infinite yield” okay thanks
but there’s a problem it still gives error when i fix it?
i cant help if i don’t know what the error is
so have you found a solution?-
hey change waitforchild to findfirstchild or just make sure the springparts actually in replicated storage
because roblox studio only yields it because it either cannot find the springpart or it needs to be changed to findfirstchild, hope this helped
if that didnt work then make sure the part is actually in replicated storage when its played
Well then it seems im stuck, lol.
Oh well thanks for the help anyway i appreciate it
I’ve been stuck for a long time
thank you soo much this works but how would i make it go out the left right hand? by using keycodes e&q? and how would i stablilize it?
i very much appreciate your efforts but can’t i just use the one in the post i linked?
inside the spring script you can position of the attachment to be where ever you want the spring to come from
inside the target script you can change mousebutton to work with keys E and Q
you can use AlignOrientation to stabilise the character
you can use any post link you like
I know how to do the first two but i don’t not what allignorientatition is can you please tell me how to do it?