Pretty sure you could have just asked this in the previous post you had How do I move the player to another player.
local TweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut)
local distance = hit.CFrame - plr.Character.HumanoidRootPart.CFrame * CFrame.Angles(0, -185.5, 0)
local tween = TweenService:Create(plr.Character.HumanoidRootPart, tweenInfo, {
plr.Character.HumanoidRootPart.CFrame + CFrame.new(distance)
})
tween:Play()
I swear if this is a joke post