One second and i’ll send one here.
did you try my script?
it would work fine.
make sure to define the player as an arg.
i used this and no event was fired
local char = script.Parent
local RemoteEvent = game.ReplicatedStorage.RemoteEvent
RemoteEvent:FireClient()
you have to define the player as an arg.
its RemoteEvent:FireServer()
for LocalScripts
It is inside of a server script
local char = script.Parent
local Player = game.Players:GetPlayerFromCharacter(char)
local RemoteEvent = game.ReplicatedStorage.RemoteEvent
RemoteEvent:FireClient(Player)
- Script Contents:
// METHOD 1 - You can make your code look fancier while also adding more functionality:
Script, ServerScriptService, RespawnScript
local replicatedStorage = game:GetService("ReplicatedStorage")
local players = game:GetService("Players")
local remoteEvent = replicatedStorage.ClientServerCommunication
players.PlayerAdded:Connect(function(playerInstance)
playerInstance.CharacterAdded:Connect(function(playerCharacter)
remoteEvent:FireClient(playerInstance, replicatedStorage.AddTrail, playerCharacter)
end)
end)
LocalScript, StarterPlayerScripts, ClientServerCommunication
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = replicatedStorage.ClientServerCommunication
remoteEvent.OnClientEvent:Connect(function(event, args1, args2)
event:FireServer(args1, args2)
end)
Script, ServerScriptService, TrailScript
local replicatedStorage = game:GetService("ReplicatedStorage")
local remoteEvent = replicatedStorage.AddTrail
remoteEvent.OnServerEvent:Connect(function()
-- Code to run in order to add trail.
end)
- Alternative:
// METHOD 2 - You can just put the trail script inside the RespawnScript.
Script, ServerScriptService, RespawnScript
local replicatedStorage = game:GetService("ReplicatedStorage")
local players = game:GetService("Players")
local remoteEvent = replicatedStorage.ClientServerCommunication
players.PlayerAdded:Connect(function(playerInstance)
playerInstance.CharacterAdded:Connect(function(playerCharacter)
local att1 = Instance.new("Attachment", playerCharacter.UpperTorso)
local att2 = Instance.new("Attachment", playerCharacter.LowerTorso)
local whitetrail = script.WhiteTrail
local trail = whitetrail:Clone()
trail.Parent = playerCharacter
trail.Attachement0 = att1
trail.Attachement1 = att2
end)
end)
You shouldn’t need to fire a RemoteEvent, both the client and the server are capable of detecting when a character is loaded in.
@ayoub50 @Danielhoteaale ill test the scripts when I’m on my pc again, I had to get off because of the heat, it was running at like 5 fps in studio and Roblox itself too.
It would be easier to just add the trail when the user joins:
local replicatedStorage = game:GetService("ReplicatedStorage")
local players = game:GetService("Players")
local remoteEvent = replicatedStorage.ClientServerCommunication
players.PlayerAdded:Connect(function(playerInstance)
playerInstance.CharacterAdded:Connect(function(playerCharacter)
local att1 = Instance.new("Attachment", playerCharacter.UpperTorso)
local att2 = Instance.new("Attachment", playerCharacter.LowerTorso)
local whitetrail = script.WhiteTrail
local trail = whitetrail:Clone()
trail.Parent = playerCharacter
trail.Attachment0 = att1
trail.Attachment1 = att2
end)
end)
You should end up with something like this every time the user respawns:
Could be different beacuse of the trail.
It would’ve been easier yea, but I use more than 20 trails and particles (not included atm they’re broken) so it’s hard to rewrite it all in a different format.
i made all the scripts like u said, just so you know, i didnt change anything about the trailscript in serverscriptservice except for the name, the script thats inside looks like this and i thought it was good:
local remoteevent = game.ReplicatedStorage.RemoteEvent
local trail = game.ServerStorage.Trail
local Particle = game.ServerStorage:WaitForChild("ParticleEmitter")
remoteevent.OnServerEvent:Connect(function(player)
local character = player.Character
-- Trail 1
local trail1 = trail:Clone()
trail1.Parent = character
local attachment0 = Instance.new("Attachment", character.Head)
attachment0.Name = "TrailAttachment0"
local attachment1 = Instance.new("Attachment", character.UpperTorso)
attachment1.Name = "TrailAttachment1"
trail1.Attachment0 = attachment0
trail1.Attachment1 = attachment1
-- Trail 2
local trail2 = trail:Clone()
trail2.Parent = character
local attachment2 = Instance.new("Attachment", character.RightUpperArm)
attachment2.Name = "TrailAttachment2"
local attachment3 = Instance.new("Attachment", character.RightLowerArm)
attachment3.Name = "TrailAttachment3"
trail2.Attachment0 = attachment2
trail2.Attachment1 = attachment3
-- Trail 3
local trail3 = trail:Clone()
trail3.Parent = character
local attachment4 = Instance.new("Attachment", character.RightLowerArm)
attachment2.Name = "TrailAttachment4"
local attachment5 = Instance.new("Attachment", character.RightHand)
attachment3.Name = "TrailAttachment5"
trail3.Attachment0 = attachment4
trail3.Attachment1 = attachment5
-- Trail 4
local trail4 = trail:Clone()
trail4.Parent = character
local attachment6 = Instance.new("Attachment", character.LeftUpperArm)
attachment6.Name = "TrailAttachment4"
local attachment7 = Instance.new("Attachment", character.LeftLowerArm)
attachment7.Name = "TrailAttachment5"
trail4.Attachment0 = attachment6
trail4.Attachment1 = attachment7
-- Trail 5
local trail5 = trail:Clone()
trail5.Parent = character
local attachment8 = Instance.new("Attachment", character.LeftLowerArm)
attachment6.Name = "TrailAttachment4"
local attachment9 = Instance.new("Attachment", character.LeftHand)
attachment7.Name = "TrailAttachment5"
trail5.Attachment0 = attachment8
trail5.Attachment1 = attachment9
-- Trail 6
local trail6 = trail:Clone()
trail6.Parent = character
local attachment10 = Instance.new("Attachment", character.LowerTorso)
attachment6.Name = "TrailAttachment4"
local attachment11 = Instance.new("Attachment", character.UpperTorso)
attachment7.Name = "TrailAttachment5"
trail6.Attachment0 = attachment10
trail6.Attachment1 = attachment11
-- Trail 7
local trail7 = trail:Clone()
trail7.Parent = character
local attachment12 = Instance.new("Attachment", character.UpperTorso)
attachment6.Name = "TrailAttachment4"
local attachment13 = Instance.new("Attachment", character.RightUpperArm
)
attachment7.Name = "TrailAttachment5"
trail7.Attachment0 = attachment12
trail7.Attachment1 = attachment13
-- Trail 8
local trail8 = trail:Clone()
trail8.Parent = character
local attachment14 = Instance.new("Attachment", character.UpperTorso)
attachment6.Name = "TrailAttachment4"
local attachment15 = Instance.new("Attachment", character.LeftUpperArm
)
attachment7.Name = "TrailAttachment5"
trail8.Attachment0 = attachment14
trail8.Attachment1 = attachment15
-- Trail 9
local trail9 = trail:Clone()
trail9.Parent = character
local attachment16 = Instance.new("Attachment", character.LeftUpperLeg)
attachment6.Name = "TrailAttachment4"
local attachment17 = Instance.new("Attachment", character.LeftLowerLeg
)
attachment7.Name = "TrailAttachment5"
trail9.Attachment0 = attachment16
trail9.Attachment1 = attachment17
-- Trail 10
local trail10 = trail:Clone()
trail10.Parent = character
local attachment18 = Instance.new("Attachment", character.LeftLowerLeg)
attachment6.Name = "TrailAttachment4"
local attachment19 = Instance.new("Attachment", character.LeftFoot
)
attachment7.Name = "TrailAttachment5"
trail10.Attachment0 = attachment18
trail10.Attachment1 = attachment19
-- Trail 11
local trail11 = trail:Clone()
trail11.Parent = character
local attachment20 = Instance.new("Attachment", character.RightUpperLeg)
attachment6.Name = "TrailAttachment4"
local attachment21 = Instance.new("Attachment", character.RightLowerLeg
)
attachment7.Name = "TrailAttachment5"
trail11.Attachment0 = attachment20
trail11.Attachment1 = attachment21
-- Trail 12
local trail12 = trail:Clone()
trail12.Parent = character
local attachment22 = Instance.new("Attachment", character.RightLowerLeg)
attachment6.Name = "TrailAttachment4"
local attachment23 = Instance.new("Attachment", character.RightFoot
)
attachment7.Name = "TrailAttachment5"
trail12.Attachment0 = attachment22
trail12.Attachment1 = attachment23
-- Trail 13
local trail13 = trail:Clone()
trail13.Parent = character
local attachment24 = Instance.new("Attachment", character.LeftHand)
attachment6.Name = "TrailAttachment4"
local attachment25 = Instance.new("Attachment", character.LeftUpperArm
)
attachment7.Name = "TrailAttachment5"
trail13.Attachment0 = attachment24
trail13.Attachment1 = attachment25
-- Trail 14
local trail14 = trail:Clone()
trail14.Parent = character
local attachment26 = Instance.new("Attachment", character.RightHand)
attachment6.Name = "TrailAttachment4"
local attachment27 = Instance.new("Attachment", character.RightUpperArm
)
attachment7.Name = "TrailAttachment5"
trail14.Attachment0 = attachment26
trail14.Attachment1 = attachment27
-- Trail 15
local trail15 = trail:Clone()
trail15.Parent = character
local attachment28 = Instance.new("Attachment", character.RightFoot)
attachment6.Name = "TrailAttachment4"
local attachment29 = Instance.new("Attachment", character.RightUpperLeg
)
attachment7.Name = "TrailAttachment5"
trail15.Attachment0 = attachment28
trail15.Attachment1 = attachment29
-- Trail 16
local trail16 = trail:Clone()
trail16.Parent = character
local attachment30 = Instance.new("Attachment", character.LeftFoot)
attachment6.Name = "TrailAttachment4"
local attachment31 = Instance.new("Attachment", character.LeftUpperLeg
)
attachment7.Name = "TrailAttachment5"
trail16.Attachment0 = attachment30
trail16.Attachment1 = attachment31
-- Trail 17
local trail17 = trail:Clone()
trail17.Parent = character
local attachment32 = Instance.new("Attachment", character.UpperTorso
)
attachment6.Name = "TrailAttachment4"
local attachment33 = Instance.new("Attachment", character.RootPart
)
attachment7.Name = "TrailAttachment5"
trail17.Attachment0 = attachment32
trail17.Attachment1 = attachment33
local particle2 = particle:Clone()
particle2.Enabled = true
particle2.Parent = character.UpperTorso
local particle3 = particle:Clone()
particle3.Enabled = true
particle3.Parent = character.LowerTorso
local particle4 = particle:Clone()
particle4.Enabled = true
particle4.Parent = character.LeftFoot
local particle5 = particle:Clone()
particle5.Enabled = true
particle5.Parent = character.LeftLowerLeg
local particle6 = particle:Clone()
particle6.Enabled = true
particle6.Parent = character.LeftUpperLeg
local particle7 = particle:Clone()
particle7.Enabled = true
particle7.Parent = character.RightFoot
local particle8 = particle:Clone()
particle8.Enabled = true
particle8.Parent = character.RightLowerLeg
local particle9 = particle:Clone()
particle9.Enabled = true
particle9.Parent = character.RightUpperLeg
local particle10 = particle:Clone()
particle10.Enabled = true
particle10.Parent = character.LeftHand
local particle11 = particle:Clone()
particle11.Enabled = true
particle11.Parent = character.LeftLowerArm
local particle12 = particle:Clone()
particle12.Enabled = true
particle12.Parent = character.LeftUpperArm
local particle13 = particle:Clone()
particle13.Enabled = true
particle13.Parent = character.RightHand
local particle14 = particle:Clone()
particle14.Enabled = true
particle14.Parent = character.RightLowerArm
local particle15 = particle:Clone()
particle15.Enabled = true
particle15.Parent = character.RightUpperArm
end)
also there was no remote event launch again…
Try checking for when the player joins using the player joined event, and send the remote event out. and when their health is = 0 or less, then send out the remote event (assuming your death time is a few seconds.) I recommend scripting it yourself, as it’s good practice, especially in these types of scripts.
I really don’t know why, I tested it in a game and it worked perfectly.
I’ll send the original script and the remoteevent script when I get home, maybe there’s something I’m missing that should’ve been put there
this is the original script that activates the remoteevent, this one is the one which activates as soon as the player hits shift (and not 50) and also never dissapears, a wrong script. But this activated the remoteevent just fine so:
local player = game.Players.LocalPlayer
local character = player.Character or script.Parent
local humanoid = character.Humanoid
local remoteevent = game.ReplicatedStorage.RemoteEvent
while humanoid.WalkSpeed == 16 do
print(humanoid.WalkSpeed)
for i,v in pairs(character:GetChildren()) do
if v:IsA("Trail") then
v:Destroy()
end
end
wait()
end
remoteevent:FireServer()
and this is the script that is the remoteevent, normally also activating particles but that broke for some reason but here it is:
local remoteevent = game.ReplicatedStorage.RemoteEvent
local trail = game.ServerStorage.Trail
local Particle = game.ServerStorage:WaitForChild("ParticleEmitter")
remoteevent.OnServerEvent:Connect(function(player)
local character = player.Character
-- Trail 1
local trail1 = trail:Clone()
trail1.Parent = character
local attachment0 = Instance.new("Attachment", character.Head)
attachment0.Name = "TrailAttachment0"
local attachment1 = Instance.new("Attachment", character.UpperTorso)
attachment1.Name = "TrailAttachment1"
trail1.Attachment0 = attachment0
trail1.Attachment1 = attachment1
-- Trail 2
local trail2 = trail:Clone()
trail2.Parent = character
local attachment2 = Instance.new("Attachment", character.RightUpperArm)
attachment2.Name = "TrailAttachment2"
local attachment3 = Instance.new("Attachment", character.RightLowerArm)
attachment3.Name = "TrailAttachment3"
trail2.Attachment0 = attachment2
trail2.Attachment1 = attachment3
-- Trail 3
local trail3 = trail:Clone()
trail3.Parent = character
local attachment4 = Instance.new("Attachment", character.RightLowerArm)
attachment2.Name = "TrailAttachment4"
local attachment5 = Instance.new("Attachment", character.RightHand)
attachment3.Name = "TrailAttachment5"
trail3.Attachment0 = attachment4
trail3.Attachment1 = attachment5
-- Trail 4
local trail4 = trail:Clone()
trail4.Parent = character
local attachment6 = Instance.new("Attachment", character.LeftUpperArm)
attachment6.Name = "TrailAttachment4"
local attachment7 = Instance.new("Attachment", character.LeftLowerArm)
attachment7.Name = "TrailAttachment5"
trail4.Attachment0 = attachment6
trail4.Attachment1 = attachment7
-- Trail 5
local trail5 = trail:Clone()
trail5.Parent = character
local attachment8 = Instance.new("Attachment", character.LeftLowerArm)
attachment6.Name = "TrailAttachment4"
local attachment9 = Instance.new("Attachment", character.LeftHand)
attachment7.Name = "TrailAttachment5"
trail5.Attachment0 = attachment8
trail5.Attachment1 = attachment9
-- Trail 6
local trail6 = trail:Clone()
trail6.Parent = character
local attachment10 = Instance.new("Attachment", character.LowerTorso)
attachment6.Name = "TrailAttachment4"
local attachment11 = Instance.new("Attachment", character.UpperTorso)
attachment7.Name = "TrailAttachment5"
trail6.Attachment0 = attachment10
trail6.Attachment1 = attachment11
-- Trail 7
local trail7 = trail:Clone()
trail7.Parent = character
local attachment12 = Instance.new("Attachment", character.UpperTorso)
attachment6.Name = "TrailAttachment4"
local attachment13 = Instance.new("Attachment", character.RightUpperArm
)
attachment7.Name = "TrailAttachment5"
trail7.Attachment0 = attachment12
trail7.Attachment1 = attachment13
-- Trail 8
local trail8 = trail:Clone()
trail8.Parent = character
local attachment14 = Instance.new("Attachment", character.UpperTorso)
attachment6.Name = "TrailAttachment4"
local attachment15 = Instance.new("Attachment", character.LeftUpperArm
)
attachment7.Name = "TrailAttachment5"
trail8.Attachment0 = attachment14
trail8.Attachment1 = attachment15
-- Trail 9
local trail9 = trail:Clone()
trail9.Parent = character
local attachment16 = Instance.new("Attachment", character.LeftUpperLeg)
attachment6.Name = "TrailAttachment4"
local attachment17 = Instance.new("Attachment", character.LeftLowerLeg
)
attachment7.Name = "TrailAttachment5"
trail9.Attachment0 = attachment16
trail9.Attachment1 = attachment17
-- Trail 10
local trail10 = trail:Clone()
trail10.Parent = character
local attachment18 = Instance.new("Attachment", character.LeftLowerLeg)
attachment6.Name = "TrailAttachment4"
local attachment19 = Instance.new("Attachment", character.LeftFoot
)
attachment7.Name = "TrailAttachment5"
trail10.Attachment0 = attachment18
trail10.Attachment1 = attachment19
-- Trail 11
local trail11 = trail:Clone()
trail11.Parent = character
local attachment20 = Instance.new("Attachment", character.RightUpperLeg)
attachment6.Name = "TrailAttachment4"
local attachment21 = Instance.new("Attachment", character.RightLowerLeg
)
attachment7.Name = "TrailAttachment5"
trail11.Attachment0 = attachment20
trail11.Attachment1 = attachment21
-- Trail 12
local trail12 = trail:Clone()
trail12.Parent = character
local attachment22 = Instance.new("Attachment", character.RightLowerLeg)
attachment6.Name = "TrailAttachment4"
local attachment23 = Instance.new("Attachment", character.RightFoot
)
attachment7.Name = "TrailAttachment5"
trail12.Attachment0 = attachment22
trail12.Attachment1 = attachment23
-- Trail 13
local trail13 = trail:Clone()
trail13.Parent = character
local attachment24 = Instance.new("Attachment", character.LeftHand)
attachment6.Name = "TrailAttachment4"
local attachment25 = Instance.new("Attachment", character.LeftUpperArm
)
attachment7.Name = "TrailAttachment5"
trail13.Attachment0 = attachment24
trail13.Attachment1 = attachment25
-- Trail 14
local trail14 = trail:Clone()
trail14.Parent = character
local attachment26 = Instance.new("Attachment", character.RightHand)
attachment6.Name = "TrailAttachment4"
local attachment27 = Instance.new("Attachment", character.RightUpperArm
)
attachment7.Name = "TrailAttachment5"
trail14.Attachment0 = attachment26
trail14.Attachment1 = attachment27
-- Trail 15
local trail15 = trail:Clone()
trail15.Parent = character
local attachment28 = Instance.new("Attachment", character.RightFoot)
attachment6.Name = "TrailAttachment4"
local attachment29 = Instance.new("Attachment", character.RightUpperLeg
)
attachment7.Name = "TrailAttachment5"
trail15.Attachment0 = attachment28
trail15.Attachment1 = attachment29
-- Trail 16
local trail16 = trail:Clone()
trail16.Parent = character
local attachment30 = Instance.new("Attachment", character.LeftFoot)
attachment6.Name = "TrailAttachment4"
local attachment31 = Instance.new("Attachment", character.LeftUpperLeg
)
attachment7.Name = "TrailAttachment5"
trail16.Attachment0 = attachment30
trail16.Attachment1 = attachment31
-- Trail 17
local trail17 = trail:Clone()
trail17.Parent = character
local attachment32 = Instance.new("Attachment", character.UpperTorso
)
attachment6.Name = "TrailAttachment4"
local attachment33 = Instance.new("Attachment", character.RootPart
)
attachment7.Name = "TrailAttachment5"
trail17.Attachment0 = attachment32
trail17.Attachment1 = attachment33
local particle2 = particle:Clone()
particle2.Enabled = true
particle2.Parent = character.UpperTorso
local particle3 = particle:Clone()
particle3.Enabled = true
particle3.Parent = character.LowerTorso
local particle4 = particle:Clone()
particle4.Enabled = true
particle4.Parent = character.LeftFoot
local particle5 = particle:Clone()
particle5.Enabled = true
particle5.Parent = character.LeftLowerLeg
local particle6 = particle:Clone()
particle6.Enabled = true
particle6.Parent = character.LeftUpperLeg
local particle7 = particle:Clone()
particle7.Enabled = true
particle7.Parent = character.RightFoot
local particle8 = particle:Clone()
particle8.Enabled = true
particle8.Parent = character.RightLowerLeg
local particle9 = particle:Clone()
particle9.Enabled = true
particle9.Parent = character.RightUpperLeg
local particle10 = particle:Clone()
particle10.Enabled = true
particle10.Parent = character.LeftHand
local particle11 = particle:Clone()
particle11.Enabled = true
particle11.Parent = character.LeftLowerArm
local particle12 = particle:Clone()
particle12.Enabled = true
particle12.Parent = character.LeftUpperArm
local particle13 = particle:Clone()
particle13.Enabled = true
particle13.Parent = character.RightHand
local particle14 = particle:Clone()
particle14.Enabled = true
particle14.Parent = character.RightLowerArm
local particle15 = particle:Clone()
particle15.Enabled = true
particle15.Parent = character.RightUpperArm
end)
I can’t seem to understand what’s happening, maybe try the scripts I sent you the first time and see if it works with just one trail.
The reply with this text should make it work.
use the characteradded function