How would I go about fixing this issue without anchoring the vehicle?
https://i.gyazo.com/0e40c4029f380771bf4dc691b3c24f61.mp4
The cars flip every single time a character stands on them
How would I go about fixing this issue without anchoring the vehicle?
https://i.gyazo.com/0e40c4029f380771bf4dc691b3c24f61.mp4
The cars flip every single time a character stands on them
Its maybe a collision problem with the parts? Maybe try turning off Can Collide on some parts.
Just about to say that! Or the weight for the vehicle is on collide too.
What is the Density (Mass) of your car?
What are you using for suspension, physics, CFraming, A-Chassis?
I see a smoke effect when you land after jumping, any effects that might cause issues with your vehicle?
It could be network ownership if the server manages the scripts (I’m not super sure how network ownership works but I know issues like this can happen)
I’m unsure of the density, although I use physics. The smoke is because it is my own chassis system.
Did you create the suspension system? I feel like it is detecting the weight and over reacting.
If you’ve made the Density of the cars Parts/Meshes really low, or Massless, then the mass of the player jumping on it will have a definite effect.
Did you use the Roblox car steering/suspension tutorial for your car?
How does the suspension ‘feel’ when you drive the car?
i binge read this post, not sure if this is what you need. it’s probs something to do with the car’s physics/whatever.
This post might be able to help, unsure. https://devforum.roblox.com/t/vehicles-weird-behavior-when-players-are-standing-on-it/
p.s hello!