In the game Pls Donate and several other games like Group Recruiting Plaza, they’re able to bypass this “private inventory” feature and receive player data without interruption.
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You could try to use a game.Players.PlayerAdded:Connect()
function to grab each asset the player has, but that would be a long and tedious task.
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Already tried that, at this point, my problem isn’t the script, it’s the API I’m using.
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shirt = Player:findFirstChild("Shirt")
Shirt = shirt.ShirtTemplate
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Are you trying to be similar to PLS DONATE ?
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I’m pretty sure I seen one of them pls donate programs open to edit.
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is it possible to make an gui for it and not an surfcegui?
check if Log Mode is OFF
Thanks for the help, this fixed the issue.