How do i make a falling plataform

Hi, i am making a obby game and i really want to know how to make a falling plataform, all tutorials i have found the plataforms dont get invisible when they fall and they dont respawn, so i want to know, how do i make a platafom that falls, disapear and respawn?

I’m not too experienced in scripting, but I have a primitive solution to your problem if you want to hear it.

Ok, just remember that i am terrible at scripting

For the falling part, I would use a part with a script inside of it. Anchor it too. This script would detect if a player is nearby with in a certain distance. I don’t have the exact code, but cutting up a enemy NPC free model script that detects if a enemy is nearby. Then, write: “script.Parent.Part.Behavior.Anchored = false”

For the disappear, you can add a humanoid inside of the part, and add a kill brick at the bottom. That will kill the brick. Then to make sure it disappears, add “script.Parent.Part.Transparency = 1”. And then add a respawn script inside of it. This is very basic and primitive and uses free model scripts, but that’s how I would do it.

This is very hard to me, i could not understand :confused:

I’m not sure how I can help you then.

can you make a video or something?

sorry, but I dont have time right now to.

i tried the script and it dont worked, why did deleted the reply?

sorry i made a mistake in the script, i’m new in the forum.

you want the script again?

If it works, yes
(300000000000)

Like a platform that slowly falls and disappears, and then eventually reappear? Or maybe once the player touches it?

Something like, a player jump in a plataform, then it falls, after it fall it disapear, and then, it respawn

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Thank you so much, you saved my game!!!

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I know I’m super late, but if you’d like, here’s a model that will do everything.
It includes configuration settings and a visual indicator (which is optional).

Falling Parts Model

Updated to add more settings and to fix a bug.