Hi, i am making a obby game and i really want to know how to make a falling plataform, all tutorials i have found the plataforms dont get invisible when they fall and they dont respawn, so i want to know, how do i make a platafom that falls, disapear and respawn?
I’m not too experienced in scripting, but I have a primitive solution to your problem if you want to hear it.
Ok, just remember that i am terrible at scripting
For the falling part, I would use a part with a script inside of it. Anchor it too. This script would detect if a player is nearby with in a certain distance. I don’t have the exact code, but cutting up a enemy NPC free model script that detects if a enemy is nearby. Then, write: “script.Parent.Part.Behavior.Anchored = false”
For the disappear, you can add a humanoid inside of the part, and add a kill brick at the bottom. That will kill the brick. Then to make sure it disappears, add “script.Parent.Part.Transparency = 1”. And then add a respawn script inside of it. This is very basic and primitive and uses free model scripts, but that’s how I would do it.
This is very hard to me, i could not understand
I’m not sure how I can help you then.
can you make a video or something?
sorry, but I dont have time right now to.
i tried the script and it dont worked, why did deleted the reply?
sorry i made a mistake in the script, i’m new in the forum.
you want the script again?
If it works, yes
(300000000000)
Like a platform that slowly falls and disappears, and then eventually reappear? Or maybe once the player touches it?
Something like, a player jump in a plataform, then it falls, after it fall it disapear, and then, it respawn
Thank you so much, you saved my game!!!
I know I’m super late, but if you’d like, here’s a model that will do everything.
It includes configuration settings and a visual indicator (which is optional).
Updated to add more settings and to fix a bug.