How do I make an AI that observes player behaviour and imitates it to achieve a goal?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

An AI that teaches itself by observing others.

Making AI isn’t that easy but for roblox I’m not sure if you could make an AI that plays like a player so if you are trying to make a guy that chases players or something then just use pathfinding

First you have to learn what’s is AI, what types of AI exist, knowing various algorithms (usually in Python, C, C++), and after that start doing simulations and after a lot of learning, try to implement this in Roblox Lua.
Spoiler alert: it can spend an huge database space, so it can be very difficult to implement it in Roblox,
currently.
But nobody knows what it will be like in the future.

I’m not exactly sure how to do this but a resource that might be helpful is this neural network library made specifically to create Artificial Intelligence. It might have a bit of a learning curve but you should give it a try.

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You should be more specific about what you want. You posted the goal that you want, but it looks like you have no clue what the first step to achieve it is. Research it more before posting.you should only really use the devfourm for specific questions. If you haven’t even planned anything out, or research this a little bit before posting, you’re not going to get very far.

It’s like if I asked how do I make a bloxburg building system with no scripting experience. Use Google first to formulate a plan,and then when you know the specifics of your plan come to the dev form and asked us how to carry out those specifics