How do I make IK constraints for custom rigs?

  1. What do you want to achieve?
    I want to make my custom rig able to use IK, like this:
  2. What solutions have you tried so far?
    I tried looking around on the developer forum and hub for any tutorials or if anyone else was having this problem but couldn’t find anything.

Edit: Moved to Art Design Support.

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I’m assuming you want to use inverse kinematics to create predefined animations and if so yeah Roblox only does it for R15. The only other option is to use another software like Blender in order to define your own IK rig then import it to Roblox I believe using the tutorial below.

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