How do i make "melting of ice into water" script/system?

I know thats a bit hard to make ı think
But that will be very realastic if we add it in to our game/projects.
If you have any idea?! , Please reply to this topic!

1—MELTING OF ICE INTO WATER BUT WITH TERRAIN MATERIALS
2—MELTING OF ICE INTO WATER BUT WITH PART MATETIALS

For the second option you would need two parts: one ice cube and one cylinder that wluld be scaled to be really thin. Than you just scale down the size of ice cube and scale up the cylinder

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Can you tell me why just we using a cylinder for what?

Terrain or part? if for terrain i found a script that transform anything inside the model into water(terrain one) basically it uses fillblock forever on the children and if the children move the water will go with it so i think this can be a little help for u if u want the fluid simulation kinda type of things : here is the model : water - Roblox
i think this will help u by modifying the script a bit

Do you have any idea for the terrain one?
No ı mean when a ice model is on the sand or magma , it will starts to melting like Destroy() script but its slowly

Sorry if i misunderstood you or something but that model uses terrain:fillblock so it is the terrain one

The only way to do that is by using ray as said by this guy :

Can you tell me this information but with more open details?

Actually i don’t know much either so sorry i can’t explain it to you.Sorry if i sound rude.