- I wanna achieve on how to detect if a npc rotation, position is changed and then replicated to the car seat Throttle,Steer.
2.The Issue is, i don’t know HOW to make a script if it detects a position or a rotation is moved and later on replicates to the car with it using, Seat.Throttle and Seat.Steer _.
3.I’ve looked for other topics that had to do with my problem but i can’t find it.
Heres what can help me:
Detecting if npc rotates, if rotates then rotate a little for a nanosecond, and the movement, the movement is like this if the NPC is walking then the car seats throttle is set to one. when it stops walking, it is set to 0.