Thanks so much!
Why do people use the frame method? You literally only need the Scale value of a BillboardGui’s X and Y sizes in order to retain size upon the change of distance. A frame isn’t even required. Dandystan answered this question perfectly fine the first time around.
Using offset = Gui will change size
Using scale = Gui will retain size
You’re typically encouraged to use scale when working with UIs anyway. It is the intended sizing method. Scale is scale, offset is offset, they’re literal terms.
I am so confused? there isn’t an scale option? I can’t fix mine and i’ve tried to understand what is says above.
Click the size, and you will see arrows with X and Y. If you click that, you can see the scale and offset options.
OMG!!! Thank you so much. I’ve been looking for SO long
i wouldnt recommmend using that method, instead use scalling bro.
I used this for an overhead GUI, remember to set the text to “TextScaled”, otherwise, it will continue zooming.
100% Agree with you. Makes me wonder why Scale
is not the deault by now.
It can be useful for other things. For example, maybe you don’t want an icon 1 percent of the way down the screen, you just want it to be 5 pixels away from the edge.
Also, it can be useful for billboard guis.
It can be useful for things, true, however majority of the time people are working with billboards they are using it in a construct that requires scale, not offset, which is why it should be the default.
that was my issue. didnt think it could be the reason. wild
How to make text on Billboard GUI not change?
On your textlabel, active the TextScaled
Not sure what’s going on, but when i try this method all it does is horribly offset my UI, makes it look squashed and doesn’t fix the zooming in/out problem. Video for example:
robloxapp-20220305-1710579.wmv (2.5 MB)
This is just with setting the size of an ImageLabel, doing everything else makes it look worse/almost identical to what’s in the video. Is there any way to fix this? Help here would be very much appreciated.
Could you put the ID of the image in your reply?
Whoops, sorry about this. I fixed the issue, just had to set the BillboardGui’s position with the Scale property aswell, along with everything else. Thank you for your reply, though!
Amazing, great job mate! Have a great rest of your day then, cya!
I really hope @TheFuzi reassigns solution, because Scale method is literally better. And won’t mislead future topic viewers.
guys yall have any idea to make billgui from blur to clean?
here is what i wanted to make
if yall know any tips please gimme a way to search or figure it out myself
surfacegui, on a transparent part that always looks at the player
also that isn’t a gui but a model