I hear that Scale for size makes it good for all devices, and I tried using UIAspectRatioConstraints and other ui things, but can’t seem to get it to work. Or is it the roblox device emulation that is not accurate?
When you use the Normal AutoScale Plugin I had sometimes the Same Issues that it don’t Worked but now I use AutoScale Plus and it fixed the Problem the Point is it costs 100 Robux.