How do I make these type of sci fi textures on parts?

I’ve been trying to make a game inspired by Ghostrunner

and in The Climb, I want to replicate something that looks like this:
image

I want to recreate or make something similiar to the scifi feel of the part. Do I need to add pbr textures for it, or do I create individual small parts to and form a larger one. OR, is there another way to create this effect?

it can be made using surface appearing on a mesh but you will need a high resolution maps

GREEBLE!!!
Thats what this effect is called

Pbr textures will work!

This site has a cool feature that will turn any image into a normal map
image


I made these real quick on photopea. you can use them or you can make your own!

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Ahhh! That’s a very interesting idea! Thank you!

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I’ll try it out soon, and will send ya a photo

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quick question, now that I got the texture done, do you know how to make the visual effect of the texture? I’m aiming towards the kinda neon feeling

here’s what it looks like currently:

Do you think I could do the neon effect in photopea? imma actually try that out lool

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neon strips like this?
image

I think if you wanted it to actually glow, you would have to use a part with the neon material. (surface appearances don’t work well with neons.)

But if you wanna mess around, check out this reply that I gave to someone else.

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