Hello, so I’m making a wand and I’ve made this script for it to work on the players client. And I’m confused on how to make it serversided
` local Wand = script.Parent
local player = game:GetService(“Players”).LocalPlayer
Wand.Equipped:Connect(function(mouse)
mouse.Button1Down:Connect(function()
local ray = Ray.new(Wand.BeamParent.CFrame.p, (mouse.Hit.p - Wand.BeamParent.CFrame.p).unit * 300)
local part, position = workspace:FindPartOnRay(ray, player.Character, false, true)
local beam = Instance.new(“Part”, workspace)
beam.BrickColor = BrickColor.new(“Royal purple”)
beam.Material = “Neon”
beam.Transparency = 0.25
beam.Anchored = true
beam.Locked = true
beam.CanCollide = false
local distance = (Wand.BeamParent.CFrame.p - position).magnitude
beam.Size = Vector3.new(0.3, 0.3, distance)
beam.CFrame = CFrame.new(Wand.BeamParent.CFrame.p, position) * CFrame.new(0, 0, -distance / 2)
if part then
local humanoid = part.Parent:FindFirstChild("Humanoid")
if not humanoid then
humanoid = part.Parent.Parent:FindFirstChild("Humanoid")
end
if humanoid then
humanoid:TakeDamage(10)
end
end
end)
end)`