How do I mute a warning?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

Just muting an annoying warning

  1. What is the issue? Include screenshots / videos if possible!

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

Tried using this topic, but didn’t work

After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

--!nocheck
RunService:UnbindFromRenderStep("MiniMap")

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

How many times are you unbinding it?

Everytime the player dies it gets unbinded.

If you unbind it multiple times it causes that warning also why do you specifically need BindToRenderStepped? Couldn’t you just use a RunService loop that you disconnect when they die?

It’s because with bindtorenderstep I can choose the priority.

Getting the warning "RunService:UnbindFromRenderStep removed different functions with same reference name" for almost every person who plays my game - #2 by eplcmoon turns out it’s a roblox issue and its just doing it whenever you unbind something idk how it’s still not fixed. ig you just gotta ignore it for now

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