That didn’t work either
You put the script in ServerScriptService?
and, any errors in output?
It’s a script, not a local script
it didn’t error but when i check the playergui it wasn’t therre
So try to put your Gui inside the script and make
game.Players.PlayerAdded:Connect(function(plr))
print(1)
local gui = script.GuiName:Clone()
print(2)
gui.Parent = plr.PlayerGui
print(3)
end)
Remember, It’s a Normal Script in ServerScriptServices
See if all the numbers are showed in the Output
You can’t clone gui on the client I belive.
Thats why I’m saying to he use a Normal Script…
Found an error in your script,
game.Players.PlayerAdded:Connect(function(plr)")" -- Remove this one
print(1)
local gui = script.GuiName:Clone()
print(2)
gui.Parent = plr.PlayerGui
print(3)
end)
Mate hate to remind you but this post is over 10 months old I’m sure he doesn’t need the solution anymore.
Oh yeah true, i though i could help a bit
This won’t, PlayerGUI is not replicated to the server.
UI has to be handled on the client, if you want to parent a GUI to all clients you need to server to tell all clients to find the UI and parent it to PlayerGUI with a RemoteEvent.