How do I prevent the new roblox animation blending?

The topic name should be self explanatory but I did not mention that I want to be able to prevent this all in lua script.
I have tried changing the animation priority but even that doesnt seem to work (I changed it correctly using enum by the way)
Please let me know if you have any ideas

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There should be a setting under workspace:

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I already know that but I heard that that setting will be remove sooner or later, I am looking for a long term solution

Oh, then it should be able to by manually adjusting animation weight or the other options in the announcement post.

https://developer.roblox.com/en-us/api-reference/function/AnimationTrack/AdjustWeight#:~:text=The%20animation%20weighting%20system%20is,with%20a%20weight%20of%20zero

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ok thanks, I will be looking into that