Hello! So I’m working on a large game, and I want it to be an open world that could realistically be a thing (with different biomes and stuff). Here’s the photo of what it looks like from the top:
(Still working on making the different areas flow better, I know it looks a bit weird)
Anyways, this isn’t super laggy for me (surprisingly) but I wanted to add a forest into the section of grass that you can see in the middle right. Due to the area of that chunk, the amount of trees needed is insane. It’s too many to count. This forest was so bad it lagged my studio. A lot. Is there any way I’d be able to reduce the lag but still add a forest? For reference, I’m using two sizes of redwood tree from Roblox’s forest pack.