wait until the client is loaded before firing the remote ? such as adding a task.wait(1) before you fire the remote event, the server always loads before the client and if the client isnât ready yet then it wonât get the event as it has already been fired before
What I sent was just an oversimplified version, it actually fires the client every 10 seconds (regularly it would be much longer than that but this is just for debugging so i dont have to wait)
Basically I am making a system that randomly spawns items, and I want everyone to get a gui popup saying what item spawned, so I am trying to send the name of the item from the server to the client, but on the client it just returns nil
yea but what is the value, if it is an object located on the server then that may be the reason why, if itâs string then i canât help you but check it again
I tried doing this and it actually returned the name of the item, but I canât do this because it has to fire the client with a random value from a table