How do I send values from the server to client?

Cloning it is redundant, you are literally passing the name… :skull:

ye what i provided was enough
jsjsjskskw

This is because he still needs to use a clone of the object elsewhere on the server bro

Well what a chaos of a discussion

thanker youers 4 helpering : D

Glad it works now, good luck!
Jwjwkw

Oh, I stand corrected. I have no idea what that spin thing does.

Lol

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Mmsmsmmsnfnmsmsmxmsm

Its just a script that spins things

No problem.

Me too!

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Question, are you sending an instance through the remote event?

wdym by instance
ererererrerererere

Like, are you sending the item, or a clone of the item, to the client using the remote event?

The item itself
erererererererere

I think we are going in circles lol.

:man_facepalming:

Shortest devforum post ever

ererrerererere

Ah, you should be fine then, I had originally thought that you were receiving nil on the client because the clone doesn’t exist on the client. But since you have a wait before the whole thing, the item itself is probably replicated, so you should be okay :+1:

Most definitely totally in every way.

Imma go now, bye bye everyone.

byers

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