How do I translate a CFrame relative to the orientation?

Let’s say you have a CFrame at 0, 0, 0 with Rotation 0, 0, 0. And you can transform it 2 studs by multiplying it with CFrame.new(0, 0, 2).
image

Here are two parts as an example that have that CFrame.

Now you have this CFrame with different rotation and position.
How do you go from that,
to this? Same 2 stud translation.

Similar topic.


To answer your question. Use CFrame:ToWorldSpace(OffsetCFrame).

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