local textVar = Char.Name.." ".."Has".." "..killMessage[math.random(1, #killMessage)].." "..EnemyChar.Name
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Do it like you would do using the properties window, aka
TextLabel.Text = "<b> Bold! </b>"
but make sure to enable the RichText property first
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like this?
2 Likes
Yes, that should work just fine if RichText
is enabled on the TextLabel
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start with <tag>
then put text inside of it and then end with </tag>
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